Collection

Innovative experimentation with Erasmus

Professional Bachelor’s Degree in Multimedia & Communication Technology at Erasmus University College Brussels

Creativity. Technology. Cool Stuff.

This course teaches students how to create multimedia applications including apps, websites, Virtual Reality games, motion graphics and interactive projections. Each semester is rounded off with a full project – from concept to completion – commissioned by real clients. As a cultural entrepreneur, the KMSKA didn’t hesitate to get involved with this innovative experiment.

Six teams of second-year Multimedia & Communication Technology students got down to work with our collection. Backed up by intensive coaching from multimedia and design experts and targeted feedback from the museum, they wasted no time in developing some surprising tools based on Artificial Intelligence (AI) and the Internet of Things (IoT).

AI and IoT

Artificial Intelligence (AI) refers to systems that respond to data or to cues from their surroundings, which they then use as the basis for autonomous decisions. The Internet of Things (IoT), meanwhile, is made up of all devices that are connected to the internet and can communicate with each other. The students used input from the KMSKA to test how AI and IoT might amaze, enrich and connect museum visitors even more.

The end results

1. No more choice overload: Locators

This route generator creates instant tours based on the interests of an individual visitor or even a whole group. The digital guide then leads you smoothly around the custom-created circuit.

Studenten van de Erasmus Hogeschool werkten aan een locatorapp

2. Info on demand: Quiz

How do you fancy talking to an art-loving chatbot? Not only does it know everything, it also has a great sense of humour and even asks interesting questions of its own. It’s your ideal buddy when strolling through the galleries.

Screenshots van een gesprek met een chatbot

3. Info on demand: KMSKAN

Scan de werken die jou nieuwsgierig maken en beluister de verhalen op je smartphone. In voor wat meer actie? Doe mee met de quiz! Niets moet, alles mag.

KMSKAN in het straatbeeld

4. Personal connection: artme

How about a pimped profile photo as a highlight on your entrance ticket or your social media wall? This state-of-the-art face-swap app ingeniously imitates the style of our masters. Maybe you could be the new face of the KMSKA?

Met artme kan de bezoeker zichzelf in een kunstwerk uit de collectie veranderen

5. Personal connection: Jamesensor

Go to town on a virtual canvas: by moving your hands and arms, you can create your own masterpiece using different colours and techniques. Jamesensor then searches our collection for the work that best matches your creation.

Jamessensor - VR art is linked to KMSKA art

6. Experience the KMSKA: Proximity
Ensor entrée

Through the magic of Augmented Reality on your smartphone, James Ensor emerges in person from your entrance ticket to welcome you and guide you round his exhibition.

To animate James Ensor realistically, the Proximity team worked with MOCAP (motion capture) in the MediaLab at Erasmus University College. Using a suit covered in sensors, a historical character can be brought to life virtually.

Ensor à proximité

A soundscape that swells up or fades away puts you in the right mood and guides you intuitively to the next work of art.

Ensor masqué

And what will you take away with you? Ensor was the king of masks, a title he shares with Instagram. So get sharing those masks!

Ensor animé

A great work of art speaks for itself, doesn’t it? Thanks to AI, The Intrigue can now talk to you in person. Intrigued? Ensor certainly would be…

Ensor entree - Through the magic of Augmented Reality on your smartphone, James Ensor emerges in person from your entrance ticket to welcome you and guide you round his exhibition.
Ensor à proximité - A soundscape that swells up or fades away puts you in the right mood and guides you intuitively to the next work of art.
Ensor masqué - Put on an Ensorian mask yourself

Ensor animé

An animated version of The Intrige

Thanks to all the young makers

Keep pushing at the limits and bringing the most out-there ideas to life. You’re the makers of the future.

artme: Brent Carton, Mathieu De Pauw, Jules Docx, Jorge Guevara Larrotta, Britt Leysen

Jamessensor: Julien Menten, Toon Raskin, Andres Vergauwen, Tom Verheirstraeten, Wouter Verthongen

KMSKAN: Marwane El Kchiri, Cemil Keskin, Emre Kursun, Mohamed-Amin Malki, RecepTayyip Yildirimer

Locators: Elise Boes, Seppe Clottemans, Wienert Gillijns, Axelle Vanden Eynde, Sarah Verbelen

Proximity: Jan-Baptist De Bondt, Maxime Engels, Chiel Habils, Noah Van Brabant, Tim Willaert

Quiz: Shi Ji, Cyril Passeleur, Kelly Peeters, Adam Weir

Coaches Erasmushogeschool Brussel: Joni De Borger, Selim Edeer, Johan van den Broek, Kobe Vermeire

Feedback team interpretatie KMSKA: Joanna Smits